Archive for May, 2009
Technical update
by m64 on May.10, 2009, under Administrative
Small technical update about the progress of things. While TheAncientGoat and dmj726 are busy writing universe concepts proposals I have been spending some time evaluating different possible technical platforms for hosting the commundo world lore and asset repository. Options currently investigated are: Drupal, Joomla, ocPortal and MediaWiki (+ some supporting technologies). So far Drupal feels like the easiest one to use, ocPortal is nice because it has many useful features (like wiki, chat etc.) included in the base install (but it is a bit complicated), Joomla falls somewhere in between and MediaWiki has not been evaluated yet. If anyone has experience with those systems and would like to share his knowledge, then I could certainly use some advice.
Aside from that, I have added randomized favicons to blog and fought off a small wave of comment spam. Also I have started a thread I called Design Drills on FGD forums – the idea is to exercise our game design skills by collectively discussing some game idea without any plans or obligations to ever implement it. Unfortunately the thread is not getting too much interest, so if there is someone who reads my blog, but does not read FGD or have not noticed the thread, I would appreciate if you give me a hand with getting the discussion rolling.
Game ideas for starting the commundo
by m64 on May.04, 2009, under Possibilities
Hello there. Long time without posting. I have had some bad case of what can be called a designers block and this has lead to a blogger’s block. To put the long story short I have decided that the next logical step in the commundo development would be to design some games that could be used as starters and I got stuck while doing so. Anyway, I think I owe my readers an apology for the lack of updates as well as some insight into what is going on in my head and notebook. I also hope that resulting discussion could help me with some decisions.
